Gameplay
Gameplay settings¶
ignoreGhostHostForSleep: ignore server loopback client in sleep readiness.allowSleeping: allow players to use beds to skip time (sleeping in a bed will likely break the client sync).pauseGameWhenEmpty: when true, pauses the world simulation while no players are connected.timeNeverStops: prevents freeze at 04:00. Server advances time continuously.timeProgressionMultiplier: speed multiplier for time progression.
These toggle/interact with Harmony patches that the server applies on startup.