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Gameplay

Gameplay settings

  • ignoreGhostHostForSleep: ignore server loopback client in sleep readiness.
  • allowSleeping: allow players to use beds to skip time (sleeping in a bed will likely break the client sync).
  • pauseGameWhenEmpty: when true, pauses the world simulation while no players are connected.
  • timeNeverStops: prevents freeze at 04:00. Server advances time continuously.
  • timeProgressionMultiplier: speed multiplier for time progression.

These toggle/interact with Harmony patches that the server applies on startup.