Table of Contents

Namespace S1MAPI.Core

Classes

MeshRef

Reference to a static mesh asset in the game (no game logic, just visuals). Unlike PrefabRef, these are raw meshes without NetworkObject or interaction components. Use S1MAPI.S1.Meshes for known Schedule 1 mesh assets.

PrefabRef

Reference to a prefab in the game. These are full GameObjects with components (e.g. NetworkObject, interaction scripts, etc.). For static mesh-only assets (decoration), use MeshRef instead. Use S1MAPI.S1.Prefabs for known Schedule 1 prefab assets.

S1MAPI

Main entry point for S1MAPI library. Provides library metadata and optional configuration.