Enum CutsceneEndReason
Describes why an S1API-managed cutscene ended.
public enum CutsceneEndReason
- Extension Methods
Fields
Completed = 0The configured duration elapsed normally.
Failed = 4The cutscene could not continue because runtime setup or a callback failed.
SceneChanged = 3The active game scene changed while the cutscene was playing.
Skipped = 1The cutscene was skipped by the caller or hold-to-skip input.
Stopped = 2The cutscene was stopped explicitly or disposed while playing.