Class Weapon
- Namespace
- S1API.Entities.Equippables
- Assembly
- S1API.dll
Defines constants for equippable weapon asset paths.
public class Weapon
- Inheritance
-
Weapon
- Inherited Members
- Extension Methods
Constructors
Weapon()
public Weapon()
Fields
BrokenBottle
The asset path for the Broken Bottle equippable melee weapon.
public const string BrokenBottle = "Avatar/Equippables/BrokenBottle"
Field Value
Knife
The asset path for the Crowbar equippable melee weapon.
public const string Knife = "Avatar/Equippables/Knife"
Field Value
M1911
The asset path for the M1911 equippable ranged weapon.
public const string M1911 = "Avatar/Equippables/M1911"
Field Value
PumpShotgun
The asset path for the Pump Shotgun equippable ranged weapon.
public const string PumpShotgun = "Avatar/Equippables/PumpShotgun"
Field Value
Revolver
The asset path for the Revolver equippable ranged weapon.
public const string Revolver = "Avatar/Equippables/Revolver"
Field Value
Taser
The asset path for the Taser equippable ranged weapon.
public const string Taser = "Avatar/Equippables/Taser"