Class Response
Represents a message response displayed for the player.
public class Response
- Inheritance
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Response
- Inherited Members
- Extension Methods
Constructors
Response()
Creates a new response for displaying in-game.
public Response()
Properties
Label
The unique identifier for this response.
public string Label { get; set; }
Property Value
OnTriggered
A callback for when the response is triggered.
public Action? OnTriggered { get; set; }
Property Value
Text
The text displayed in-game for the player.
public string Text { get; set; }