Class PackagingDefinition
Represents a native packaging type in the active game runtime.
public class PackagingDefinition : ItemDefinition
- Inheritance
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PackagingDefinition
- Inherited Members
- Extension Methods
Remarks
Packaging definitions describe capacity and stealth. They do not create packaging assets or alter a product's allowed packaging policy. Resolve a live definition through GetPackaging(string) or the item registry.
Properties
Quantity
Gets the native product quantity this packaging can hold.
public int Quantity { get; }
Property Value
StealthLevel
Gets the runtime-agnostic stealth level for this packaging.
public StealthLevel StealthLevel { get; }