Namespace S1API.Saveables
Classes
- SaveableField
Marks a field to be saved alongside the class instance. This attribute is intended to work across all custom game elements. (For example, custom NPCs, quests, etc.) DO NOT NAME THE FIELD "QuestData" AS THIS WILL CONFLICT WITH THE API.
Enums
- SaveableLoadOrder
Defines when a modded saveable should load relative to base game saveables.
Override the S1API.Internal.Abstraction.Saveable.LoadOrder property in your S1API.Internal.Abstraction.Saveable class to control load timing.