Namespace S1API.Law
Classes
- CheckpointInfo
Contains comprehensive state information about a checkpoint.
- CheckpointManager
Manages road checkpoints throughout the game world. Provides control over checkpoint activation and officer assignment.
- CurfewManager
Manages the curfew system, including activation state and timing. The curfew restricts player movement during nighttime hours (9 PM to 5 AM).
- FootPatrolRoute
Represents a foot patrol route with waypoints for police officers to follow.
- LawController
Controls law enforcement intensity and automatic activity systems. Manages the automatic evaluation of checkpoints, patrols, and other law enforcement activities.
- LawManager
Provides access to law enforcement and police dispatch functionality. Manages police responses, patrol operations, and wanted levels.
- PatrolGroup
Represents a group of police officers on foot patrol. Manages patrol group movement, waypoints, and member coordination.
- PlayerCrimeData
Manages a player's criminal record, wanted level, and police pursuit state.
- VehiclePatrolRoute
Represents a vehicle patrol route with waypoints for police vehicles to follow.
Enums
- CheckpointLocation
Represents the available checkpoint locations in the game world.
- PursuitLevel
Represents the intensity level of a police pursuit. Higher levels indicate more aggressive police response.