Blender Agent Studio v0.6.4

Using the plugin

MCP tools

Sixteen bounded tools for inspecting, rendering, comparing, and sourcing assets. None of them runs arbitrary Python.

The plugin runs the same local MCP server with Bun in Codex and Claude Code. Tools that inspect or render files start Blender in the background for one bounded job and return structured results. Asset searches, downloads, and browser handoffs do not need to launch Blender. For live control of an open Blender session, pair it with Blender's official Lab MCP; the MCP integration skill explains when to use which.

Inspect and validate

ToolWhat it does
blender_versionVerifies the Blender executable and returns its exact build.
blender_inspect_assetReports geometry, hierarchy, material, and animation metrics for .blend, .glb, .gltf, .fbx, or .obj files.
blender_render_evidenceRenders fixed multiview evidence and a contact sheet.
blender_diagnose_topologyLocates degenerate faces and zero-length edges in world space.
blender_inspect_motionSamples named meshes across frames: transforms, geometry hashes, and bake metadata.

For joint inspection, blender_render_evidence also accepts a bottom view and focusObjects, an array of exact mesh names used for close framing. Surrounding geometry stays visible. Bottom views hide only the generated studio floor and add underside fill lighting; an authored floor can still occlude the asset. Focused evidence is marked detail_preview and does not replace a whole-asset review. The six default views remain unchanged.

Render

ToolWhat it does
blender_render_sceneChecks or renders a scene through its own cameras and lighting.
blender_render_modeling_timelapseRenders real recorded build stages into a fixed-camera MP4 and labeled PNGs. Requires opt-in capture before modeling and FFmpeg.

For a timelapse, ask the agent before it starts: “Build this scene and include a modeling timelapse from the empty/default scene to the completed render.” The recorder saves actual build checkpoints. After completion, the tool uses the final camera throughout, borrowing final lights/world for early previews. It delivers a local MP4, labeled stills and a manifest with hashes. This shows milestones, not every UI operation. Ordinary jobs keep recording disabled. See the capture guide.

Compare with a reference

ToolWhat it does
blender_compare_referenceRenders geometry through a reference camera as a reference, silhouette, and overlay board.
blender_fit_reference_cameraFits focal length and lens shift from landmark correspondences.

See Reference images for the workflow.

Analyze the scene

These three need the optional Rust runtime. See Scene analysis.

ToolWhat it does
blender_describe_sceneLists hierarchy, evaluated bounds, authored roles, and spatial candidates.
blender_quality_reportChecks explicit triangle, closed-mesh, ground, and contact constraints.
blender_compare_scenesDiffs a repaired scene against its baseline.

Assets

ToolWhat it does
blender_search_polyhaven_assetsSearches CC0 textures and HDRIs on Poly Haven.
blender_download_polyhaven_assetDownloads a texture set or HDRI at 1K to 8K and verifies checksums.
blender_prepare_mixamo_searchReturns a Mixamo search URL and browser workflow.
blender_import_mixamo_animationImports a downloaded Mixamo FBX into a new .blend, without retargeting.
blender_prepare_pixabay_sound_searchReturns a Pixabay sound-effects search URL and browser workflow.

The Mixamo and Pixabay tools are browser handoffs. They don't search the catalog or download anything themselves; the host's browser tools do that, and sign-in stays in the browser.

Conventions

  • Blender path. Tools that run Blender accept blenderPath. Otherwise they use BLENDER_EXECUTABLE, then PATH.
  • Time limits. timeoutMs bounds each Blender process.
  • Outputs. Results go to the output path you pass; most tools require a new or empty directory so earlier evidence isn't overwritten. Source files are never modified.

Inline viewer

In hosts that support MCP Apps, blender_render_scene, blender_render_evidence, and blender_compare_reference open a compact viewer. You can switch views, inspect at 100% or fit to the panel, and expand render details. Other hosts get the structured result and the first image inline.

Reopened previews reload their images from the completed output manifest through the read-only, app-only blender_get_preview tool. This also supports older results whose output directory is preserved in the result or tool input, even when the host no longer supplies image blocks or custom result metadata. Keep the output directory and rendered PNGs in place. Missing files show an unavailable state; reopening a panel never starts another Blender render. Image loading stays inside the output directory and retains the 12-image / 10 MB gallery limits.

MIT licensed. Not affiliated with the Blender Foundation.